F1 2011 | |
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Cover art |
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Developer(s) | Microsoft Windows, PlayStation 3 & Xbox 360 Codemasters Birmingham Nintendo 3DS & PlayStation Vita Sumo Digital |
Publisher(s) | Codemasters |
Series | Formula One |
Engine | EGO Engine 2.0 |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 Nintendo 3DS PlayStation Vita |
Release date(s) |
Nintendo 3DS
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Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Rating(s) | |
Media/distribution | Optical disc, download, memory card |
F1 2011 is a video game by Codemasters based on the 2011 Formula One season.[5] It is the sequel to F1 2010 and was released on 20 September 2011 for Microsoft Windows, PlayStation 3 and Xbox 360. A release date for the PlayStation Vita will be announced at a later date.[6][7] The game uses the company's EGO Engine.
All twelve teams and twenty-four drivers that started the 2011 season are featured in the game, though mid-season driver changes did not take place due to licensing restrictions. The entire calendar of nineteen circuits from the 2011 season is present, including the new Buddh International Circuit in India.[8][9] Certain circuits also feature day-to-night transitions.
At E3, Codemasters announced that the focus of F1 2011 is to "Be the Driver, Live the Life, Go Compete". and that multiplayer aspects of the game are being emphasized as a part of this. Online multiplayer will have a maximum of sixteen players in a race with the option to include an additional eight AI-controlled cars. Objectives will also be included in multiplayer. A split-screen multiplayer mode has been confirmed, as has an online co-operative championship. In August 2011, Codemasters announced that the safety car will be implemented in the game following its absence in F1 2010, and that it will be available in races that are 20% of real race distance or longer.[10] Red flags will also be included for situations where the safety car cannot get around the track, but not for extreme weather conditions.[11] Rule changes for the 2011 season, including KERS, DRS and Pirelli tyres are also featured in the game.
Early critical response was positive, with reviews praised improvements in handling and AI[12] and the way new rule changes - in particular KERS and DRS - added an additional layer of strategy to the game.[13] IGN remarked that the differences in using these features helped separate qualifying and racing into two separate gameplay modes.
However, reviewers noted that the improved AI modelling made the game very difficult, and that it was faced by the same dilemma as other "annual" sports releases; namely, that the introduction of new rules and multiplayer features did little to change the core gameplay, and that at its heart, F1 2011 was essentially the same game as its predecessor.
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